Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations. So unlike on the PC, there is no ShadowrunData subfolder in the Shadowrun Returns directory. Apparently, the content packs are stored in the.app file itself. When creating a new Content Pack, I can use the existing content packs (Seattle and Dead Man's Switch) for assets, but I cannot open them directly to edit them. This seems silly that this functionality would be so easily accessed on the. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Shadowrun Returns for Steam (PC/Mac/Linux) is now at lowest ever price of $3. At 80% off, this is a solid pick up. Deluxe Edition also at $5.
For cheats, or to Report an issue open Debug Console
Ctrl + F1 Alt + F1 Alt + ~ Ctrl + Alt + ~ Alt + Ö Ctrl + Alt + Ö | Open Debug Mode Alternative commands for keyboard layouts with extended Latin |
shortcuts in Debug Mode:
- (Debug) + Ctrl U Toggle UI
- (Debug) + Ctrl M Toggle Zoom Constraint
- (Debug) + Ctrl W Warp
- (Debug) + Ctrl A Analyze
- (Debug) + Ctrl K Kill
- (Debug) + Ctrl G Fog of War
- 3Developer info (SR Returns)
Add karma to Current Player:
Type 'addKarma (number)'
Superspeed, Cannot be Shot, Higher Damage:
Type 'toggleGodMode'
Add AP:
Type 'addAP (number)'
Active Player Dies:
Type 'suicide'
End Team's Turn:
Type 'endturn'
Kills ALL Enemies within Indicated Radius:
Type 'slaughter (number)'
Kills ALL Visible Enemies:
Type 'deathray'
Every Action has 100% to Hit:
Type 'toggleNeverMiss'
Regenerate Random Selection of Hirelings:
Type 'refreshHiring'
Shadowrun Returns For Mac Torrent
Restores AP:
Type 'restoreAP'
Set HP to Indicated Amount:
Type 'setHP (number)'
Stun ALL Visible Enemies:
Type 'stunray'
Useful commands
- 'setHP <h>' set HP amount with integer h
- 'addAP <a>' add AP amount with integer a
- 'addKarma <k>' adds karma to current player with integer k
- 'reboot' reboots the active level, sometimes hiring doesnt work when you do this.
- 'restoreAP'
- 'killAI <uid>' , <uid>= the id number of the player you want, usually 100 to 120
- 'slaughter <x>' , X = range , kills all enemies in a circle with radius X
- 'deathray' kills all visible enemies
- 'stunray' stuns all visible enemies
- 'suicide' causes the active player to die
- 'endturn' , end the turn of team
- 'clearsaves'
- 'refreshHiring' if you dont like the hiring selection that was randomly generated, re-randomize it
- 'toggleGodMode' gives you superspeed, can't be shot, higher damage
- 'toggleNeverMiss' Never miss - makes every action have 100% to hit
Unsafe Commands
- 'accuracy'
- 'load <x>' load a map named x
- 'execute <trigger>' , <trigger> = trigger as named in editor
- 'toggleDebugInteract'
- 'toggleFootfall' , disables sound
- 'broadcastID'
- 'killAI <uid>'
- 'stunPlayer <uid>' , <uid>= the id number of the player you want, usually 100 to 120
- 'move <x> <y>' , X ,Y = grid square you want to move to... beware you could move off the map
- 'loseControl <q>' , q = 1 to 4 how scary the spirit turns 1 being more scary than 4?
- 'skipTeam' , set the teams skip flag to true or false
- 'toggleFOW' - turn the fog of war on/off
- 'toggleAutoEndTurn'
- 'togglePDA'
- 'toggleLog'
- 'aiLogActiveNodes'
- 'showStats <uid>'
- 'showSkills <uid>'
- 'showplayervisibility <uid>'
- 'showRenderers'
- 'drawPath'
- 'writeActive'
- 'SetCameraMode <q>' q = 0 to 2 for camera modes
- 'SetCompassMode <q>' not sure q range
- 'countPlayers'
- 'countTiles'
- 'ver'
Dumping (SR Returns)[edit | edit source]
How to dump

1. Press F1
2. Press <Debug
3. Press Dump
A dump is a record of
1. Screen Capture
2. Analysis and Statistics Report
3. Log File 1 (Main Log)
4. Log File 2 (Console Log)
These 4 files should share the same timestamp and they will be found in
C:Program Files (x86)SteamSteamAppscommonShadowrun ReturnsDumpBox
or wherever your steam is.
If your scene crashes, you may find more information near the end of one of the two logs.
If there is an issue HBS is investigating, please dump the logs to a file and mail the 4 applicable files
Shadowrun Returns Review
see Troubleshooting
Debug Buttons[edit | edit source]
- [Dump]
- Creates 4 error report files containing logfiles, screencapture and analysis
- [Console]
- Brings up a debug options window where you can view logs, set constants and logging channels
- [ hm? ]
- Toggle auto-hit, auto-miss, normal
- [god]
- Enable fast speed, invulnerability and quadruple damage
- [Render] , [R= XXXX]
- Cycle through some all-purpose debug rendering modes
- [History] , [H = XXXX]
- Cycle through some specific tracking of recent events
- [Tile] , [T = XXXX]
- Cycle through some tile-specific [/web.archive.org/web/20150626000206/http%3A//shadowrun-returns.wikispaces.com%3A80/Debug%2BRendering debug render]ing modes
Draw Buttons[edit | edit source]
- [ANLZ]
- Toggle Analyzer recording
- [LOG]
- Toggle Log recording
- [Move]
- Toggle move grid rendering
- [Cam]
- Toggle camera perspective vs orthographic
- [Fog]
- Toggle Fog of War visibility
- [Sub]
- Toggle some prop and wall camera passes
Other Buttons[edit | edit source]
- [1X] and [||]
- Cycle GameSpeed
- StoreBrowse Genres
- Specials
- Support

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